Sonic adventure 2 download free pc






















Hunt for valuables and help Dr. Ivo find the Emeralds to activate the Eclipse cannons. Each of the team members has special abilities and skills. The race consists of Light and Dark stories. The action takes place on a clone planet Earth. A team of superheroes joins forces with an antagonist to save the entire world from destruction. In a 3D platformer, the player collects the rings necessary for protection and extra lives for his ward in the process of passing the levels.

At some levels there is a scale with lives, which is restored when collecting rings and capsules, after the destruction of enemies. On the levels, there are Chaos Drives and animals that can pump the parameters of Chao - virtual pets. With pets, you can arrange a competition in mini-games with other participants in the process. The capsules have bonuses with additional capabilities - an energy shield that attracts rings and protects against electric attacks.

Following are the main features of Sonic Adventure 2 Battle that you will be able to experience after the first install on your Operating System. It is full and complete game. Just download and start playing it. We have provided direct link full setup of the game.

Download sonic adventure 2 battle pc torrent free shared files from DownloadJoy and other world's most popular shared hosts. Our filtering technology ensures that only latest sonic adventure 2 battle pc torrent files are listed. You can also download Sonic Heroes PC Game When Eggman learns that there is a secret weapon enlisted in the diary of his grandfather Gerald Robotnik, he infiltrates a high security facility to search it.

Exciting action adventure game. Famed characters of Sega. Includes lots of levels and characters with which you can play. Every character comes with its own story. I liked this type of play as it constantly made things new each time it rolled around. There's even a stage where you drive a racecar in an attempt to catch the President's limo -- completing this stage opens the hidden racing game, which can be accessed at the title screen.

Of course what Sonic title wouldn't be complete if you didn't rescue cute and fuzzy animals throughout the game. This leads me to another point. This game has a ton and I do mean a TON of hidden things. Mini games, hidden icons and possibly characters from previous Sonic games.

I noticed in the Jail stage that Big the Cat was locked in a cell. I couldn't figure out how to get him out, but I'm sure there's a way. To me, in an adventure type game of this caliber, I expect lots of goodies like this and I was not disappointed. Additionally, it should be noted that there were upgrades of a sort in the game: shoes to make you run faster, boosters for hovering, pick nails for digging into the ground.

It kinda gives a slight RPG feel to the game as you will need to find these items in order to progress. Granted, it wasn't too terribly difficult to locate them, but I felt it gave the game a little more weight.

And of course there's the standard icon: rings, a shield bubble, TVs with free lives in them, fast feet, and the new ring magnet. Finding these items has also evolved -- now items are located under the lip of cliffs, buried in the ground or in the walls and hidden darn near everywhere. One of the lasting appeals to the Sonic games is the multiple paths you can take in order to finish a stage. While the more common and obvious paths rewards you with rings, those strange off the beaten paths yield increased danger but the rewards are always worth it.

After completing each stage, you are given a letter grade based on the time taken to complete the level and how many rings have when you finish the stage. Letter grades are ultimately placed there to allow for replay ability. The best grade I could mange was a "B" and I only did that once. Did I mention there are over stages and goals to complete? This game is massive. This of course always happens at the most inopportune times, resulting in your death.

Frankly, I was disappointed in this obviously glaring defect in what I consider to be an upper echelon game. Connected to this was the fact you can pull the triggers and the camera would rotate around the character Typically this will only worsen the already sketchy camera angles, as it will automatically return to its original position when you let go of the trigger.

Each level looked vastly different, with great depth and detail. I was in awe the first time I played as Knuckles in the Halloween Nightmare level.



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